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Summary of Video2game: Real-time, Interactive, Realistic and Browser-compatible Environment From a Single Video, by Hongchi Xia et al.


Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video

by Hongchi Xia, Zhi-Hao Lin, Wei-Chiu Ma, Shenlong Wang

First submitted to arxiv on: 15 Apr 2024

Categories

  • Main: Computer Vision and Pattern Recognition (cs.CV)
  • Secondary: Artificial Intelligence (cs.AI)

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
This paper presents Video2Game, a novel approach to automatically convert videos of real-world scenes into realistic and interactive game environments. The system consists of three core components: (i) neural radiance fields (NeRF), which captures the scene’s geometry and visual appearance; (ii) mesh module for faster rendering; and (iii) physics module that models object interactions. By following a designed pipeline, users can create an interactable digital replica of the real world. The system is benchmarked on indoor and outdoor scenes, demonstrating highly-realistic renderings in real-time and interactive game capabilities.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper makes it possible to turn videos of real-world scenes into super realistic and interactive video games! It’s like having a magic box that can make anything look like it’s from your favorite game. The team came up with a special way to break down the video into three parts: one that figures out what everything looks like, another that makes it look good fast, and another that makes things move around in a realistic way. They tested it on different scenes and showed how it can make super cool games.

Keywords

» Artificial intelligence