Loading Now

Summary of State-novelty Guided Action Persistence in Deep Reinforcement Learning, by Jianshu Hu et al.


State-Novelty Guided Action Persistence in Deep Reinforcement Learning

by Jianshu Hu, Paul Weng, Yutong Ban

First submitted to arxiv on: 9 Sep 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: Artificial Intelligence (cs.AI)

     Abstract of paper      PDF of paper


GrooveSquid.com Paper Summaries

GrooveSquid.com’s goal is to make artificial intelligence research accessible by summarizing AI papers in simpler terms. Each summary below covers the same AI paper, written at different levels of difficulty. The medium difficulty and low difficulty versions are original summaries written by GrooveSquid.com, while the high difficulty version is the paper’s original abstract. Feel free to learn from the version that suits you best!

Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
The paper proposes a novel approach to improving sample efficiency in deep reinforcement learning (DRL) by dynamically adjusting action persistence based on the current exploration status of the state space. The authors’ method does not require training additional value functions or policies and can be integrated with various basic exploration strategies to incorporate temporal persistence. Extensive experiments on DMControl tasks demonstrate significant improvements in sample efficiency.
Low GrooveSquid.com (original content) Low Difficulty Summary
The paper helps DRL become more efficient by using a new way to decide when to repeat actions. Instead of following a fixed rule or learning extra rules, the method adjusts its repetition strategy based on how well it’s exploring the state space. This makes it better at balancing exploration and exploitation. The authors tested their approach on various tasks and found it significantly improves efficiency.

Keywords

» Artificial intelligence  » Reinforcement learning