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Summary of Roer: Regularized Optimal Experience Replay, by Changling Li et al.


ROER: Regularized Optimal Experience Replay

by Changling Li, Zhang-Wei Hong, Pulkit Agrawal, Divyansh Garg, Joni Pajarinen

First submitted to arxiv on: 4 Jul 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: Artificial Intelligence (cs.AI); Robotics (cs.RO)

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
This paper proposes a novel approach to prioritizing experiences in online reinforcement learning (RL) using the temporal difference (TD) error. The authors provide an alternative perspective on TD-error-based reweighting and show connections between experience prioritization and occupancy optimization. They introduce a regularized RL objective with an f-divergence regularizer and derive an optimal solution that shifts the distribution of off-policy data in the replay buffer towards the on-policy optimal distribution using TD-error-based occupancy ratios. The proposed prioritization scheme, Regularized Optimal Experience Replay (ROER), is evaluated with the Soft Actor-Critic (SAC) algorithm in continuous control MuJoCo and DM Control benchmark tasks, outperforming baselines in 6 out of 11 tasks. Moreover, ROER achieves noticeable improvement on the Antmaze environment when used for offline-to-online fine-tuning.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper finds a new way to help computers learn from past experiences while making decisions. The researchers explore how to prioritize these experiences based on how well they match what the computer is trying to achieve. They come up with a new approach that uses this prioritization to make better choices. This helps the computer learn faster and more accurately in certain situations.

Keywords

* Artificial intelligence  * Fine tuning  * Optimization  * Reinforcement learning