Loading Now

Summary of Pg-rainbow: Using Distributional Reinforcement Learning in Policy Gradient Methods, by Woojae Jeon et al.


PG-Rainbow: Using Distributional Reinforcement Learning in Policy Gradient Methods

by WooJae Jeon, KangJun Lee, Jeewoo Lee

First submitted to arxiv on: 18 Jul 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: Artificial Intelligence (cs.AI)

     Abstract of paper      PDF of paper


GrooveSquid.com Paper Summaries

GrooveSquid.com’s goal is to make artificial intelligence research accessible by summarizing AI papers in simpler terms. Each summary below covers the same AI paper, written at different levels of difficulty. The medium difficulty and low difficulty versions are original summaries written by GrooveSquid.com, while the high difficulty version is the paper’s original abstract. Feel free to learn from the version that suits you best!

Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
PG-Rainbow is a novel algorithm that combines distributional reinforcement learning with policy gradients to improve sample efficiency and decision-making. The algorithm addresses limitations in existing policy gradient methods by incorporating reward distribution information into the critic network of Proximal Policy Optimization. This leads to more sophisticated decision-making processes, as demonstrated through experiments in the Atari-2600 game suite using the Arcade Learning Environment.
Low GrooveSquid.com (original content) Low Difficulty Summary
PG-Rainbow is a new way to help computers learn and make decisions. It uses two existing methods to improve how it chooses what actions to take next. The result is better choices that consider different outcomes. This can be useful for many applications, like playing games or controlling robots. The algorithm was tested in a series of games and showed promising results.

Keywords

* Artificial intelligence  * Optimization  * Reinforcement learning