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Summary of Offline Reinforcement Learning For Job-shop Scheduling Problems, by Imanol Echeverria et al.


Offline reinforcement learning for job-shop scheduling problems

by Imanol Echeverria, Maialen Murua, Roberto Santana

First submitted to arxiv on: 21 Oct 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: Artificial Intelligence (cs.AI)

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
This paper proposes a novel offline deep reinforcement learning (RL) approach for solving combinatorial optimization problems with complex constraints. Unlike traditional RL methods, this approach efficiently generates high-quality solutions in real-time. The method represents the state as a heterogeneous graph and encodes actions in edge attributes. It balances expected rewards with imitation of expert solutions to optimize the objective. The authors demonstrate the effectiveness of their approach on job-shop scheduling and flexible job-shop scheduling benchmarks, achieving superior performance compared to state-of-the-art techniques.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper develops a new way for computers to solve complex problems quickly and accurately. It’s called offline deep reinforcement learning (RL). This method can be used to optimize things like schedules and routes in real-time. The approach uses graphs and special codes to represent the problem and find good solutions. It also learns from expert examples to make sure it’s solving the problem correctly. The authors tested this method on some challenging scheduling problems and found that it outperformed other methods.

Keywords

* Artificial intelligence  * Optimization  * Reinforcement learning