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Summary of Odyssey: Empowering Minecraft Agents with Open-world Skills, by Shunyu Liu et al.


Odyssey: Empowering Minecraft Agents with Open-World Skills

by Shunyu Liu, Yaoru Li, Kongcheng Zhang, Zhenyu Cui, Wenkai Fang, Yuxuan Zheng, Tongya Zheng, Mingli Song

First submitted to arxiv on: 22 Jul 2024

Categories

  • Main: Artificial Intelligence (cs.AI)
  • Secondary: None

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
The paper introduces a new framework called Odyssey that enables Large Language Model (LLM)-based agents to explore the vast Minecraft world. The framework consists of three key parts: an interactive agent with open-world skills, a fine-tuned LLaMA-3 model trained on a large question-answering dataset, and a new agent capability benchmark. The authors demonstrate that Odyssey can effectively evaluate different capabilities of LLM-based agents, including long-term planning, dynamic-immediate planning, and autonomous exploration tasks.
Low GrooveSquid.com (original content) Low Difficulty Summary
In this paper, researchers created a new way for computer programs to explore the Minecraft world. They designed a special framework called Odyssey that helps these programs learn and make decisions in the game. The framework has three parts: an agent that can perform different actions, a special kind of AI model trained on questions about Minecraft, and a set of challenges to test how well the program can do certain tasks. This research could lead to more advanced computer programs that can play games or solve problems.

Keywords

» Artificial intelligence  » Large language model  » Llama  » Question answering