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Summary of Near Optimal Pure Exploration in Logistic Bandits, by Eduardo Ochoa Rivera et al.


Near Optimal Pure Exploration in Logistic Bandits

by Eduardo Ochoa Rivera, Ambuj Tewari

First submitted to arxiv on: 28 Oct 2024

Categories

  • Main: Machine Learning (stat.ML)
  • Secondary: Machine Learning (cs.LG)

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
This paper bridges the gap in optimal algorithms for pure exploration problems in generalized linear model (GLM) bandits. Specifically, it develops the first track-and-stop algorithm, called logistic track-and-stop (Log-TS), which efficiently solves general pure exploration problems under the logistic bandit setting. Log-TS achieves an approximation of the instance-specific lower bound of the expected sample complexity up to a logarithmic factor.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper helps us better understand how computers can make good decisions when they don’t know what’s going to happen next. It creates a new way for computers to explore and learn from experiences, which is really useful in real-world situations. The new method, called logistic track-and-stop (Log-TS), is very efficient and does a great job of finding the best solution.

Keywords

* Artificial intelligence