Loading Now

Summary of Mars: Situated Inductive Reasoning in An Open-world Environment, by Xiaojuan Tang et al.


Mars: Situated Inductive Reasoning in an Open-World Environment

by Xiaojuan Tang, Jiaqi Li, Yitao Liang, Song-chun Zhu, Muhan Zhang, Zilong Zheng

First submitted to arxiv on: 10 Oct 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: Artificial Intelligence (cs.AI); Computation and Language (cs.CL)

     Abstract of paper      PDF of paper


GrooveSquid.com Paper Summaries

GrooveSquid.com’s goal is to make artificial intelligence research accessible by summarizing AI papers in simpler terms. Each summary below covers the same AI paper, written at different levels of difficulty. The medium difficulty and low difficulty versions are original summaries written by GrooveSquid.com, while the high difficulty version is the paper’s original abstract. Feel free to learn from the version that suits you best!

Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
The paper proposes a novel environment called Mars, designed to evaluate large language models’ ability to perform situated inductive reasoning. This task involves inducing new general knowledge from a specific environment and performing decision-making tasks in context. The authors design counter-commonsense game mechanisms that modify terrain, survival settings, and task dependencies, requiring agents to actively interact with their surroundings and derive useful rules. They test various reinforcement learning-based and language model-based methods on the Mars benchmark, finding that they all struggle with situated inductive reasoning. Furthermore, the paper explores induction from reflection, where agents are instructed to perform inductive reasoning from history trajectories. The results highlight the importance of inductive reasoning in Mars, aiming to galvanize advancements in situated inductive reasoning and develop the next generation of AI systems.
Low GrooveSquid.com (original content) Low Difficulty Summary
Mars is a new environment designed for large language models (LLMs) to learn situated inductive reasoning. This means learning from specific situations and making decisions based on that learning. The authors create games with rules that change depending on where you are and what you’re doing. They tested several ways LLMs learned, but they all struggled with this new kind of thinking. The paper also shows how agents can learn by looking back at their history. This is important for building AI systems that can reason in different situations.

Keywords

* Artificial intelligence  * Language model  * Reinforcement learning