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Summary of Learning to Balance Altruism and Self-interest Based on Empathy in Mixed-motive Games, by Fanqi Kong et al.


Learning to Balance Altruism and Self-interest Based on Empathy in Mixed-Motive Games

by Fanqi Kong, Yizhe Huang, Song-Chun Zhu, Siyuan Qi, Xue Feng

First submitted to arxiv on: 10 Oct 2024

Categories

  • Main: Artificial Intelligence (cs.AI)
  • Secondary: None

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
The paper proposes LASE, a distributed multi-agent reinforcement learning algorithm that balances altruism and self-interest in mixed-motive games. LASE allocates rewards as gifts to co-players based on their social relationships, which are estimated using counterfactual reasoning. This approach fosters cooperation while preventing exploitation. The algorithm is tested in spatially and temporally extended mixed-motive games, demonstrating its ability to promote group collaboration without compromising fairness.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper talks about artificial intelligence agents that can work together to achieve a common goal. These agents need to balance being helpful (altruistic) with taking care of themselves (self-interested). The authors propose an algorithm called LASE that helps these agents work together without getting taken advantage of. They tested this algorithm in different scenarios and found it works well.

Keywords

» Artificial intelligence  » Reinforcement learning