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Summary of L3go: Language Agents with Chain-of-3d-thoughts For Generating Unconventional Objects, by Yutaro Yamada et al.


L3GO: Language Agents with Chain-of-3D-Thoughts for Generating Unconventional Objects

by Yutaro Yamada, Khyathi Chandu, Yuchen Lin, Jack Hessel, Ilker Yildirim, Yejin Choi

First submitted to arxiv on: 14 Feb 2024

Categories

  • Main: Artificial Intelligence (cs.AI)
  • Secondary: None

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
This paper proposes a language agent called L3GO that can reason about physical and spatial configurations of objects, unlike current data-driven diffusion models. The agent uses large language models as agents to compose desired objects via trial-and-error within a 3D simulation environment. A new benchmark, Unconventionally Feasible Objects (UFO), is developed, along with SimpleBlenv, a wrapper environment built on top of Blender where language agents can build and compose atomic building blocks. Human and automatic evaluations show that the approach surpasses standard GPT-4 and other language agents for 3D mesh generation on ShapeNet.
Low GrooveSquid.com (original content) Low Difficulty Summary
Imagine you want to describe an object with unusual features, like “a chair with five legs.” Current AI models struggle to create such objects. This paper introduces a new way of thinking called L3GO that can reason about the physical world and generate 3D objects based on text descriptions. It’s like using words to build something in a virtual world.

Keywords

* Artificial intelligence  * Diffusion  * Gpt