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Summary of Jaxlife: An Open-ended Agentic Simulator, by Chris Lu et al.


JaxLife: An Open-Ended Agentic Simulator

by Chris Lu, Michael Beukman, Michael Matthews, Jakob Foerster

First submitted to arxiv on: 1 Sep 2024

Categories

  • Main: Artificial Intelligence (cs.AI)
  • Secondary: Neural and Evolutionary Computing (cs.NE)

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
The paper presents an artificial life simulator called JaxLife, which aims to re-create the process of natural selection and evolution in silico. The simulator features embodied agents with deep neural networks that must learn to survive in a world containing programmable systems. The authors demonstrate that the environment can facilitate Turing-complete computation and analyze the evolved emergent agents’ behavior, including rudimentary communication protocols, agriculture, and tool use. They also investigate how complexity scales with the amount of compute used. The paper contributes to the study of evolved behavior in open-ended simulations.
Low GrooveSquid.com (original content) Low Difficulty Summary
Imagine scientists trying to create a computer program that can learn and adapt like humans do. To make it happen, they designed an artificial life simulator called JaxLife. In this simulation, tiny robots or “agents” must figure out how to survive and thrive in a virtual world filled with machines that can be programmed. The agents use special computers inside their heads to learn from their experiences and get better over time. The scientists were surprised to see the agents develop simple ways of communicating, growing food, and using tools. They also found that as they used more powerful computers, the agents’ abilities grew too. This study helps us understand how complex behaviors can emerge in computer simulations.

Keywords

* Artificial intelligence