Summary of Interdreamer: Zero-shot Text to 3d Dynamic Human-object Interaction, by Sirui Xu et al.
InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
by Sirui Xu, Ziyin Wang, Yu-Xiong Wang, Liang-Yan Gui
First submitted to arxiv on: 28 Mar 2024
Categories
- Main: Computer Vision and Pattern Recognition (cs.CV)
- Secondary: Artificial Intelligence (cs.AI)
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Summary difficulty | Written by | Summary |
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High | Paper authors | High Difficulty Summary Read the original abstract here |
Medium | GrooveSquid.com (original content) | Medium Difficulty Summary The paper presents a novel framework for generating human-object interactions without requiring direct training on text-interaction pair data. The authors decouple interaction semantics and dynamics, leveraging pre-trained large models for high-level control over interaction semantics while introducing a world model to comprehend simple physics and object motion. The resulting framework, InterDreamer, generates realistic and coherent 3D HOI sequences in a zero-shot manner. The authors demonstrate the effectiveness of their approach on the BEHAVE and CHAIRS datasets. |
Low | GrooveSquid.com (original content) | Low Difficulty Summary The paper makes it possible for computers to generate human-like interactions between people and objects without needing special training data. This is achieved by breaking down the interaction into two parts: what’s happening (semantics) and how it’s happening (dynamics). The computer uses its existing knowledge to control the semantics, while a new “world model” helps with the dynamics. The result is a way for computers to generate realistic interactions without needing any specific training data. |
Keywords
* Artificial intelligence * Semantics * Zero shot