Summary of I Want to Break Free! Persuasion and Anti-social Behavior Of Llms in Multi-agent Settings with Social Hierarchy, by Gian Maria Campedelli et al.
I Want to Break Free! Persuasion and Anti-Social Behavior of LLMs in Multi-Agent Settings with Social Hierarchy
by Gian Maria Campedelli, Nicolò Penzo, Massimo Stefan, Roberto Dessì, Marco Guerini, Bruno Lepri, Jacopo Staiano
First submitted to arxiv on: 9 Oct 2024
Categories
- Main: Computation and Language (cs.CL)
- Secondary: Artificial Intelligence (cs.AI); Computers and Society (cs.CY); Multiagent Systems (cs.MA)
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Summary difficulty | Written by | Summary |
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High | Paper authors | High Difficulty Summary Read the original abstract here |
Medium | GrooveSquid.com (original content) | Medium Difficulty Summary Medium Difficulty summary: The paper investigates how Large Language Model (LLM)-based agents interact with each other in a simulated scenario where power dynamics are present, drawing inspiration from the Stanford Prison Experiment. Specifically, it examines persuasion and anti-social behavior between a guard and prisoner agent seeking to achieve a specific goal. Using 2,000 machine-machine conversations across five popular LLMs, the study finds that some models struggle with carrying out conversations in this setup, while others successfully engage. The goal of an agent affects its persuasiveness but not its anti-social behavior. Agent personas, particularly the guard’s personality, drive successful persuasion and anti-social behaviors. Even without explicit prompting, anti-social behavior emerges when agents’ roles are assigned. These findings have implications for developing interactive LLM agents and their societal impact. |
Low | GrooveSquid.com (original content) | Low Difficulty Summary Low Difficulty summary: This paper studies how computers talk to each other in a pretend scenario where some are in charge and others are not. It’s like a game where some agents try to convince others to do things, while others might be mean or uncooperative. The study uses 2,000 conversations between different computer models to see what happens. They found that some computers have trouble talking to each other, while others can work together well. What an agent wants to achieve affects how persuasive it is, but not how mean it might be. The personalities of the agents also matter – if one agent is nice or mean, that can affect how others behave too. Overall, this research helps us understand how computers might interact with each other in the future and what we need to consider when designing these systems. |
Keywords
» Artificial intelligence » Large language model » Prompting