Summary of Hierarchical Object-oriented Pomdp Planning For Object Rearrangement, by Rajesh Mangannavar et al.
Hierarchical Object-Oriented POMDP Planning for Object Rearrangement
by Rajesh Mangannavar, Alan Fern, Prasad Tadepalli
First submitted to arxiv on: 2 Dec 2024
Categories
- Main: Machine Learning (cs.LG)
- Secondary: Artificial Intelligence (cs.AI); Robotics (cs.RO)
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Summary difficulty | Written by | Summary |
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High | Paper authors | High Difficulty Summary Read the original abstract here |
Medium | GrooveSquid.com (original content) | Medium Difficulty Summary A novel online planning framework is introduced to solve multi-object rearrangement problems in partially observable, multi-room environments. The Hierarchical Object-Oriented Partially Observed Markov Decision Process (HOO-POMDP) approach combines an object-oriented POMDP planner generating sub-goals with low-level policies for achieving these goals and an abstraction system converting the continuous world into a representation suitable for abstract planning. This framework addresses limitations of current solutions primarily based on Reinforcement Learning or hand-coded planning methods, which often lack adaptability to diverse challenges. The HOO-POMDP approach is evaluated in AI2-THOR simulated environments with varying numbers of objects, rooms, and problem types, yielding promising results. |
Low | GrooveSquid.com (original content) | Low Difficulty Summary A team of researchers created a new way for computers to solve problems that involve moving multiple objects around in different rooms. They designed a special kind of planning system called Hierarchical Object-Oriented Partially Observed Markov Decision Process (HOO-POMDP). This system helps computers figure out how to move the objects from one place to another by breaking down the problem into smaller steps and using different strategies for each step. The new approach is better than other methods that are currently used because it can adapt to different types of problems and environments. |
Keywords
* Artificial intelligence * Reinforcement learning