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Summary of Exploring and Addressing Reward Confusion in Offline Preference Learning, by Xin Chen et al.


Exploring and Addressing Reward Confusion in Offline Preference Learning

by Xin Chen, Sam Toyer, Florian Shkurti

First submitted to arxiv on: 22 Jul 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: Artificial Intelligence (cs.AI)

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
This paper investigates the limitations of Reinforcement Learning from Human Feedback (RLHF) when trained on data containing spurious correlations. The authors show that offline RLHF is prone to reward confusion, which can lead to unwanted behaviors. To mitigate this issue, they introduce a method that leverages transitivity of preferences and builds a global preference chain using active learning. This approach can significantly reduce reward confusion and improve the overall performance of RLHF models.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper looks at how Reinforcement Learning from Human Feedback (RLHF) works when trained on old data. Sometimes, this data has patterns that don’t actually matter, but the RLHF model might still use them to make mistakes. The researchers show that this can happen a lot and create ways to fix it by using what people prefer and actively learning new things.

Keywords

* Artificial intelligence  * Active learning  * Reinforcement learning from human feedback  * Rlhf