Summary of Exploration and Improvement Of Nerf-based 3d Scene Editing Techniques, by Shun Fang et al.
Exploration and Improvement of Nerf-based 3D Scene Editing Techniques
by Shun Fang, Ming Cui, Xing Feng, Yanan Zhang
First submitted to arxiv on: 23 Jan 2024
Categories
- Main: Computer Vision and Pattern Recognition (cs.CV)
- Secondary: Artificial Intelligence (cs.AI); Graphics (cs.GR)
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Summary difficulty | Written by | Summary |
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High | Paper authors | High Difficulty Summary Read the original abstract here |
Medium | GrooveSquid.com (original content) | Medium Difficulty Summary The proposed NeRF model has revolutionized the field of 3D scene synthesis, allowing for high-quality scene representation and generation. However, its high computational cost hinders intuitive and efficient editing of scenes, making it challenging to develop NeRF-based scene editing techniques. To address this limitation, researchers have combined NeRF with residual models like GaN and Transformer, expanding its generalization capabilities. This has enabled real-time perspective editing feedback, multimodal text-to-3D scene synthesis, 4D synthesis performance, and in-depth exploration of light and shadow editing. Despite these advancements, most NeRF-based editing methods focus on touch points and materials, but scaling to complex or larger scenes remains a challenge. Future directions for NeRF 3D scene editing technology may involve overcoming these limitations. |
Low | GrooveSquid.com (original content) | Low Difficulty Summary NeRF is a computer program that can create very realistic 3D scenes. This has been really useful for scientists who study the world around us. But there’s one problem – it takes a lot of computer power to use, which makes it hard to edit the scenes in real-time. Some smart people have tried to fix this by combining NeRF with other programs that can help make it faster and more efficient. This has let them do cool things like change the perspective of a scene or add text to a 3D image. However, even with these improvements, there are still some big challenges to overcome before we can use NeRF for really complex scenes. |
Keywords
» Artificial intelligence » Gan » Generalization » Transformer