Summary of Evolving Alignment Via Asymmetric Self-play, by Ziyu Ye et al.
Evolving Alignment via Asymmetric Self-Play
by Ziyu Ye, Rishabh Agarwal, Tianqi Liu, Rishabh Joshi, Sarmishta Velury, Quoc V. Le, Qijun Tan, Yuan Liu
First submitted to arxiv on: 31 Oct 2024
Categories
- Main: Computation and Language (cs.CL)
- Secondary: Artificial Intelligence (cs.AI); Data Analysis, Statistics and Probability (physics.data-an); Machine Learning (stat.ML)
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Summary difficulty | Written by | Summary |
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High | Paper authors | High Difficulty Summary Read the original abstract here |
Medium | GrooveSquid.com (original content) | Medium Difficulty Summary The proposed framework for aligning large language models (LLMs) addresses the limitations of current RLHF frameworks by introducing a general open-ended approach that casts alignment as an asymmetric game between two players: a creator generating increasingly informative prompt distributions using reward signals, and a solver learning to produce more preferred responses on prompts produced by the creator. This framework, called Evolving Alignment via Asymmetric Self-Play (eva), outperforms state-of-the-art methods on widely-used benchmarks without requiring additional human-crafted prompts. |
Low | GrooveSquid.com (original content) | Low Difficulty Summary Large language models need to be aligned with human values and preferences. A new way to do this is proposed that lets a “creator” generate prompts for the model, and then the model learns to respond well to those prompts. This approach works better than other methods on benchmarks like Arena-Hard, and it doesn’t require any extra work from humans. |
Keywords
» Artificial intelligence » Alignment » Prompt » Rlhf