Loading Now

Summary of Dynamic Graph Representation Learning For Passenger Behavior Prediction, by Mingxuan Xie et al.


Dynamic Graph Representation Learning for Passenger Behavior Prediction

by Mingxuan Xie, Tao Zou, Junchen Ye, Bowen Du, Runhe Huang

First submitted to arxiv on: 17 Aug 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: None

     Abstract of paper      PDF of paper


GrooveSquid.com Paper Summaries

GrooveSquid.com’s goal is to make artificial intelligence research accessible by summarizing AI papers in simpler terms. Each summary below covers the same AI paper, written at different levels of difficulty. The medium difficulty and low difficulty versions are original summaries written by GrooveSquid.com, while the high difficulty version is the paper’s original abstract. Feel free to learn from the version that suits you best!

Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
Medium Difficulty summary: The paper proposes a new approach to predicting passenger travel patterns using dynamic graphs (DyGPP). Traditional methods rely on statistical models and sequential learning, neglecting correlations between passengers and stations. DyGPP captures these relationships by representing passengers and stations as vertices in a dynamic graph, where connections indicate interactions. The model learns temporal patterns from individual sequences and correlates the behavior between passengers and stations. An MLP-based encoder generates real-time representations of passengers and stations. Experimental results on real-world datasets show that DyGPP outperforms current models in passenger behavior prediction.
Low GrooveSquid.com (original content) Low Difficulty Summary
Low Difficulty summary: This paper helps cities plan better public transportation by predicting how people move around. Right now, most research uses old-fashioned statistical methods to understand individual behaviors, but this approach ignores the connections between people and places. The new model, DyGPP, uses special graphs to show how people interact with different stations. It looks at past behavior and finds patterns that help predict future movements. Tests on real data showed that DyGPP is better than current methods.

Keywords

* Artificial intelligence  * Encoder