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Summary of A Potential Game Perspective in Federated Learning, by Kang Liu et al.


A Potential Game Perspective in Federated Learning

by Kang Liu, Ziqi Wang, Enrique Zuazua

First submitted to arxiv on: 18 Nov 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: None

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
In this study, researchers propose a new framework for federated learning (FL) where clients make their own decisions about how much effort to put into training machine learning models. This is different from traditional FL approaches where a central server tells clients what to do. The authors create a “game” model where each client’s payoff depends on the efforts they choose and the rewards they receive from the server. They show that there are certain situations where all clients will agree to put in the same amount of effort, and they identify an optimal reward factor for the server to use. The authors also test their approach using a real-world FL scenario and find that it works well.
Low GrooveSquid.com (original content) Low Difficulty Summary
Federated learning is a way for many devices or computers to work together to train machine learning models without sharing all their data. In this study, researchers want to know if each device can make its own decisions about how much effort to put into training the model. They create a game where each device gets a reward based on how well it does and how well the other devices do. The authors find that there is an optimal way for the devices to work together to get the best results, and they test this approach using real data.

Keywords

* Artificial intelligence  * Federated learning  * Machine learning