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Summary of Dreamscene360: Unconstrained Text-to-3d Scene Generation with Panoramic Gaussian Splatting, by Shijie Zhou et al.


DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting

by Shijie Zhou, Zhiwen Fan, Dejia Xu, Haoran Chang, Pradyumna Chari, Tejas Bharadwaj, Suya You, Zhangyang Wang, Achuta Kadambi

First submitted to arxiv on: 10 Apr 2024

Categories

  • Main: Computer Vision and Pattern Recognition (cs.CV)
  • Secondary: Artificial Intelligence (cs.AI)

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
A text-to-3D 360° scene generation pipeline is proposed to create immersive virtual reality environments. The approach uses a 2D diffusion model and prompt self-refinement to generate high-quality panoramic images, which are then lifted into 3D Gaussians using splatting techniques for real-time exploration. To produce consistent 3D geometry, the pipeline constructs a spatially coherent structure by aligning monocular depth into a globally optimized point cloud. The method addresses invisible issues with single-view inputs by imposing semantic and geometric constraints on synthesized and input camera views as regularizations. This results in a globally consistent 3D scene within a 360° perspective, providing an enhanced immersive experience.
Low GrooveSquid.com (original content) Low Difficulty Summary
Imagine you’re exploring a virtual world! To make it feel super real, scientists created a new way to generate 3D scenes from text descriptions. They use a special computer model that can create panoramic images and lift them into 3D shapes for exploration. This helps fix problems with single-view inputs and creates a consistent scene that feels like you’re really there.

Keywords

* Artificial intelligence  * Diffusion model  * Prompt