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Summary of Generation Of Geodesics with Actor-critic Reinforcement Learning to Predict Midpoints, by Kazumi Kasaura


Generation of Geodesics with Actor-Critic Reinforcement Learning to Predict Midpoints

by Kazumi Kasaura

First submitted to arxiv on: 2 Jul 2024

Categories

  • Main: Machine Learning (cs.LG)
  • Secondary: Artificial Intelligence (cs.AI)

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
The proposed paper introduces a novel approach for generating shortest paths on manifolds with infinitesimally defined metrics, achieving this by predicting midpoints recursively and leveraging an actor-critic method to learn midpoint prediction. The authors demonstrate the soundness of their approach and experimentally show that it outperforms existing methods in both local and global path planning tasks.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper finds a way to find the shortest paths on curvy surfaces, called manifolds, when we don’t have a clear definition of how far apart points are. To do this, they use a special method that predicts middle points and makes an actor-critic model learn how to make those predictions. The results show that their approach is better than other methods for finding paths on these curvy surfaces.

Keywords

* Artificial intelligence