Loading Now

Summary of Geopos: a Minimal Positional Encoding For Enhanced Fine-grained Details in Image Synthesis Using Convolutional Neural Networks, by Mehran Hosseini and Peyman Hosseini


GeoPos: A Minimal Positional Encoding for Enhanced Fine-Grained Details in Image Synthesis Using Convolutional Neural Networks

by Mehran Hosseini, Peyman Hosseini

First submitted to arxiv on: 3 Jan 2024

Categories

  • Main: Computer Vision and Pattern Recognition (cs.CV)
  • Secondary: Artificial Intelligence (cs.AI); Machine Learning (cs.LG)

     Abstract of paper      PDF of paper


GrooveSquid.com Paper Summaries

GrooveSquid.com’s goal is to make artificial intelligence research accessible by summarizing AI papers in simpler terms. Each summary below covers the same AI paper, written at different levels of difficulty. The medium difficulty and low difficulty versions are original summaries written by GrooveSquid.com, while the high difficulty version is the paper’s original abstract. Feel free to learn from the version that suits you best!

Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
This paper tackles the long-standing issue of image generative models struggling to recreate intricate geometric features, such as those found in human hands and fingers. Despite advancements in model sizes and training datasets, all models – including denoising diffusion models, Generative Adversarial Networks (GAN), and Variational AutoEncoders (VAE) – continue to fall short. The authors propose augmenting convolution layers with a single input channel that incorporates the relative n-dimensional Cartesian coordinate system, significantly improving image quality for these models.
Low GrooveSquid.com (original content) Low Difficulty Summary
Imagine you’re trying to draw a picture of your hand, but the tools just aren’t cooperating. That’s basically what’s happening in the world of artificial intelligence when it comes to generating images of hands and fingers. For years, scientists have been working on ways to make computers better at creating realistic pictures, but they’ve hit a roadblock. They’ve tried making their models bigger and more diverse, but nothing seems to be working. This paper tries to fix the problem by giving computer vision tools an extra set of instructions that will help them understand how things are arranged in space.

Keywords

* Artificial intelligence  * Diffusion  * Gan