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Summary of Set-based Retrograde Analysis: Precomputing the Solution to 24-card Bridge Double Dummy Deals, by Isaac Stone et al.


Set-Based Retrograde Analysis: Precomputing the Solution to 24-card Bridge Double Dummy Deals

by Isaac Stone, Nathan R. Sturtevant, Jonathan Schaeffer

First submitted to arxiv on: 13 Nov 2024

Categories

  • Main: Artificial Intelligence (cs.AI)
  • Secondary: None

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
A new approach in game-playing programs is introduced, called setrograde analysis. This method solves states at the end of a game by working backwards towards the start, but instead of processing individual states, it operates on sets of states with the same value. The algorithm is demonstrated by computing exact solutions for Bridge double dummy card-play, achieving significant improvements over traditional retrograde algorithms. For example, in deals with 24 cards remaining to be played (which can be reduced to 10^15 states using preexisting techniques), setrograde analysis strongly solves all deals with a factor of 10^3 fewer search operations and a database with a factor of 10^4 fewer entries.
Low GrooveSquid.com (original content) Low Difficulty Summary
Game-playing programs are getting smarter! Researchers have developed a new way to solve games by working backwards, called setrograde analysis. This method looks at sets of game states instead of individual ones. It’s super efficient and can solve really tricky card games like Bridge. Imagine playing cards with your friends – you’d want the computer to be able to solve all the possible moves in advance! That’s what this new algorithm does.

Keywords

» Artificial intelligence