Summary of Drs: Learning Reusable Dense Rewards For Multi-stage Tasks, by Tongzhou Mu et al.
DrS: Learning Reusable Dense Rewards for Multi-Stage Tasks
by Tongzhou Mu, Minghua Liu, Hao Su
First submitted to arxiv on: 25 Apr 2024
Categories
- Main: Machine Learning (cs.LG)
- Secondary: Artificial Intelligence (cs.AI); Robotics (cs.RO)
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Summary difficulty | Written by | Summary |
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High | Paper authors | High Difficulty Summary Read the original abstract here |
Medium | GrooveSquid.com (original content) | Medium Difficulty Summary The paper proposes DrS, a novel approach to learning reusable dense rewards for multi-stage tasks using sparse rewards and demonstrations. By leveraging the stage structures of the task, DrS learns high-quality dense rewards that can be reused in unseen tasks, reducing the need for human expertise and trial-and-error. The learned rewards improve performance and sample efficiency of RL algorithms on physical robot manipulation tasks. |
Low | GrooveSquid.com (original content) | Low Difficulty Summary The paper suggests a new way to make robots do things by giving them better instructions. Usually, people have to figure out what to say to robots to get them to do certain actions, which can be hard. This approach lets the computer learn how to give good instructions just from watching the robot do things and getting some hints. The results are really good and show that this method works well. |