Summary of Model-based Rl For Mean-field Games Is Not Statistically Harder Than Single-agent Rl, by Jiawei Huang et al.
Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RLby Jiawei Huang, Niao…
Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RLby Jiawei Huang, Niao…
Learning Uncertainty-Aware Temporally-Extended Actionsby Joongkyu Lee, Seung Joon Park, Yunhao Tang, Min-hwan OhFirst submitted to…
Multi-Timescale Ensemble Q-learning for Markov Decision Process Policy Optimizationby Talha Bozkus, Urbashi MitraFirst submitted to…
Differentially Private Deep Model-Based Reinforcement Learningby Alexandre Rio, Merwan Barlier, Igor Colin, Albert ThomasFirst submitted…
Offline Actor-Critic Reinforcement Learning Scales to Large Modelsby Jost Tobias Springenberg, Abbas Abdolmaleki, Jingwei Zhang,…
KIX: A Knowledge and Interaction-Centric Metacognitive Framework for Task Generalizationby Arun Kumar, Paul SchraterFirst submitted…
QGFN: Controllable Greediness with Action Valuesby Elaine Lau, Stephen Zhewen Lu, Ling Pan, Doina Precup,…
Convergence for Natural Policy Gradient on Infinite-State Queueing MDPsby Isaac Grosof, Siva Theja Maguluri, R.…
Safety Filters for Black-Box Dynamical Systems by Learning Discriminating Hyperplanesby Will Lavanakul, Jason J. Choi,…
Analyzing Adversarial Inputs in Deep Reinforcement Learningby Davide Corsi, Guy Amir, Guy Katz, Alessandro FarinelliFirst…