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Summary of Python Agent in Ludii, by Izaias S. De Lima Neto (1) et al.


Python Agent in Ludii

by Izaias S. de Lima Neto, Marco A. A. de Aguiar Vieira, Anderson R. Tavares

First submitted to arxiv on: 18 Dec 2024

Categories

  • Main: Artificial Intelligence (cs.AI)
  • Secondary: None

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GrooveSquid.com Paper Summaries

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
Machine learning educators can expect this paper to introduce Ludii, a Java-based general game system that enables developers to create new board games and train agents using Python interfaces. The system’s API allows for developing new agents and a game description language facilitates creating new games. This update aims to improve versatility and ease development by providing Python interfaces for agent programming, enabling the use of Python modules to implement general game playing agents.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper is all about a special computer system called Ludii that lets people create new board games and train computers to play those games. The system makes it easy for developers to add new games and even trains computers to play them! This update makes the system better by letting developers use Python, a popular programming language, to create new agents that can play games.

Keywords

» Artificial intelligence  » Machine learning