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Summary of Text-to-3d Gaussian Splatting with Physics-grounded Motion Generation, by Wenqing Wang et al.


Text-to-3D Gaussian Splatting with Physics-Grounded Motion Generation

by Wenqing Wang, Yun Fu

First submitted to arxiv on: 7 Dec 2024

Categories

  • Main: Computer Vision and Pattern Recognition (cs.CV)
  • Secondary: Artificial Intelligence (cs.AI); Graphics (cs.GR); Machine Learning (cs.LG); Image and Video Processing (eess.IV)

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
The proposed framework leverages Large Language Model (LLM)-refined prompts and diffusion priors-guided Gaussian Splatting (GS) to generate 3D models with accurate appearances and geometric structures. The approach incorporates a continuum mechanics-based deformation map and color regularization to synthesize vivid physics-grounded motion for the generated 3D Gaussians, adhering to conservation of mass and momentum. This framework integrates text-to-3D generation with physics-grounded motion synthesis, rendering photo-realistic 3D objects that exhibit physics-aware motion. The proposed method achieves high-quality 3D generations with realistic physics-grounded motion.
Low GrooveSquid.com (original content) Low Difficulty Summary
This paper creates a new way to make 3D models and animations using text prompts. Right now, it’s hard to get accurate 3D models from text, and even harder to make them move in a realistic way. The researchers developed a framework that uses large language models and special techniques to generate high-quality 3D models with realistic motion. They tested their approach and showed that it can create photo-realistic 3D objects that behave like real-world objects.

Keywords

» Artificial intelligence  » Diffusion  » Large language model  » Regularization