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Summary of The Matrix: Infinite-horizon World Generation with Real-time Moving Control, by Ruili Feng et al.


The Matrix: Infinite-Horizon World Generation with Real-Time Moving Control

by Ruili Feng, Han Zhang, Zhantao Yang, Jie Xiao, Zhilei Shu, Zhiheng Liu, Andy Zheng, Yukun Huang, Yu Liu, Hongyang Zhang

First submitted to arxiv on: 4 Dec 2024

Categories

  • Main: Artificial Intelligence (cs.AI)
  • Secondary: None

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Summary difficulty Written by Summary
High Paper authors High Difficulty Summary
Read the original abstract here
Medium GrooveSquid.com (original content) Medium Difficulty Summary
We introduce The Matrix, a groundbreaking simulator capable of generating realistic 720p video streams in first- and third-person perspectives. This system enables immersive exploration of dynamic environments, trained on limited supervised data from AAA games like Forza Horizon 5 and Cyberpunk 2077, supplemented by unsupervised footage from real-world settings. The Matrix supports real-time interactivity at 16 FPS and demonstrates zero-shot generalization, translating virtual game environments to real-world contexts where continuous movement data is scarce. This approach showcases the potential of AAA game data to advance robust world models, bridging the gap between simulations and real-world applications.
Low GrooveSquid.com (original content) Low Difficulty Summary
Imagine a super-realistic video game that lets you explore different places like deserts, cities, or waterways in incredible detail. We created The Matrix, which can generate these realistic scenes in real-time. It’s trained on data from popular games and also uses footage from real-life settings. This system allows people to interact with the simulated environments in a way that feels very natural. For example, you could make a car drive through an office building – something that would be hard or impossible to collect real-world data for. Our goal is to show how game data can help us create more realistic simulations and bring them closer to real life.

Keywords

» Artificial intelligence  » Generalization  » Supervised  » Unsupervised  » Zero shot