Summary of Charactergpt: a Persona Reconstruction Framework For Role-playing Agents, by Jeiyoon Park et al.
CharacterGPT: A Persona Reconstruction Framework for Role-Playing Agents
by Jeiyoon Park, Chanjun Park, Heuiseok Lim
First submitted to arxiv on: 30 May 2024
Categories
- Main: Computation and Language (cs.CL)
- Secondary: Artificial Intelligence (cs.AI)
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Summary difficulty | Written by | Summary |
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High | Paper authors | High Difficulty Summary Read the original abstract here |
Medium | GrooveSquid.com (original content) | Medium Difficulty Summary The recent introduction of the Assistants API has significant potential for large language models (LLMs) in role-playing agents (RPA). However, maintaining consistent character personas remains a challenge due to variability in information extraction. To address this limitation, we introduce CharacterGPT, a framework that dynamically reconstructs character personas through Character Persona Training (CPT). This approach incrementally updates personas by extracting traits from chapter-wise novel summaries, reflecting the progression of the narrative. Our framework is evaluated through Big Five personality evaluations and creative tasks, in which characters generate original narratives, demonstrating the efficacy of CharacterGPT in preserving persona consistency. |
Low | GrooveSquid.com (original content) | Low Difficulty Summary CharacterGPT helps computers create believable characters for games or movies. Right now, it’s hard to make characters that are consistent because AI models don’t always get all the information they need. To fix this, scientists created a new way to teach AI models about character traits by looking at summaries of books and stories. This makes the AI model better at understanding how characters change over time. The scientists tested their new method with personality tests and writing tasks, showing that it works well. |